Worlds, Inc. v. Bungie, Inc.

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Worlds’s patents relate to the computer-generated display of avatars in a virtual world, including methods to determine which avatars are displayed in a given situation. In 2012, Worlds asserted infringement against Activision, which develops, publishes, licenses, and distributes video games. Bungie developed the Destiny products, which are distributed by Activision. In 2014, Worlds notified Activision that it intended to add Destiny as an additional accused product. Six months later, more than a year after Activision was served with the infringement complaint, Bungie filed inter partes reviews petitions, challenging Worlds’s patents. Worlds sought discovery regarding whether Activision should have been named as a real party in interest, making the petitions time-barred under 35 U.S.C. 315(b). Worlds submitted evidence of an agreement between Bungie and Activision: Destiny would be developed by Bungie and published by Activision; Bungie is responsible for “legal reviews,” “subject to prior review and approval of Activision.” The Agreement contemplates financial support from Activision to Bungie for development of Destiny. The Patent Board denied the motion and invalidated the patents. The Federal Circuit vacated. A mere assertion that a third party is an unnamed real party in interest, without any support, is insufficient to put the issue into dispute, but Worlds presented evidence sufficient so the Board was required to make factual determinations necessary to evaluate whether Bungie had established that its petition was not time-barred based on the complaints served upon Activision. View "Worlds, Inc. v. Bungie, Inc." on Justia Law